Where my computing science planning/resources could fit into your Computing Curriculum

Where my computing science planning/resources could fit into your Computing Curriculum
(revised 20th April 2015)


Key Stage 1 (5-7 year olds)
(Years 1 & 2)

Turtle progression framework (bee-bots or Roamer too) includes an 11 minute video outlining the planning approach
Human Crane Algorithm
How a library works
How a supermarket works
How a bank works

Lower Key Stage 2 (7-9 year olds) (Years 3 & 4)

Scratch Planning (9 modules of work)
Getting Up
Playground Games Flowchart Algorithms
Jam Sandwich Algorithm
Lower KS2 Logo Planning

Upper Key Stage 2 (9-11 year olds) (Years 5 & 6)

Scratch Planning (18 modules of work)
Exchange Sort Investigation
Network Internet & Searching
Python Adventures
Firework Program in Logo

Primary Assessment and Progression

Computer Science Progression
Debugging