**NEW Scratch Perimeter Planning with**
Computational Thinking
Create an algorithm for calculating an equilateral triangle.
Convert this into Scratch code. Generalise the solution to solve other
2D shapes. Evaluate the work by trying to break the code. |
**OLD Scratch Perimeter Planning**
Create a simple program to calculate the perimeter of regular 2D shapes. Combine these with a menu system to choose which shapes perimeter to calculate |