- This page pulls together some of my newest Scratch 2 resources in a coherent timeline.
- I have incorporated small programming knowledge based role play activities separately so teachers can mix in projects from outside code-it if they wish.
- There are three programming knowledge sheets, input, sequence and repetition that pupils can add to their online or offline folders. Helping them to build concrete programming hooks they can hang aspects of their constructions on.
Computational thinking themes
- Repeat so many times loops
Input Preparation 10-20 Minutes
input slides to use with the class PDF
Teacher notes to go with the slides PDF
Input Knowledge Sheet (to go into their computing folders or uploaded in PDF format to their online portfolios)
Input Homework PDF (20 minute homework)
Input poster for class or suite display (Created By Pete Dring @pddring)
Code it projects that use input (recommend choose one as they are very similar)
Magic Carpet 3 hours (my personal favourite also introduces decomposition)
Travel Europe 3 hours (introduces decomposition)
Use the project assessment forms that go with your chosen projects.
Code-it projects that just use sequence
Conversation 3 hours
Repetition Preparation 10-20 Minutes
Repetition Role Play Activities PDF 10-15 minutes
Code-it projects that introduce repetition
Captain Meow and the Rise of Repetition 1-2 hours
Exploring Right Angles 3-4 hours (Sequence introducing repetition at the end of the project)
Animation (From sequence to repetition) 2-3 hours
Repetition Knowledge Sheet (to go into their computing folders or uploaded in PDF format to their online portfolios)
Independent Assessment Project
My First Independent Scratch Project 3 Hours
Summative Assessment Challenge