Train your computer to solve real maths challenges (Scratch)

This is an adaption and improvement on the Scratch book version of train your computer to do maths. It encourages teachers to explore real world maths problems abstracting out the manual calculations. This allows pupils to concentrate on much bigger challenges rather than getting lost in manual calculation.

I would encourage teachers to create the maths quiz module before using this as that introduces the ask and answer input blocks and introduces variables both of which are used in this module.
Maths Challenge Planning PDF
Simple Maths Problems PDF
Introductory Slides PDF

Perimeter Help Card PDF

Area Help Card PDF

Area Problem Planner PDF

Raising Area Questions Help Card PDF