Module Overview
Animal Challenges from page 19 Learning primary programming with Scratch Pupil Book Y3
Decompose GameĀ
Decompose game sheet page 27 Learning primary programming with Scratch Pupil Book Y3
Game Planner
Planner page 26 Learning primary programming with Scratch Pupil Book Y3
Support Cards
Support cards pages 31, 32, 33 & 34 Learning primary programming with Scratch Pupil Book Y3
Checklist
Skills sheets either page 29 or 30 Learning primary programming with Scratch Pupil Book Y3
Template Code
Animal Challenges on Scratch Website
Geography Challenge 2.11
Students design a game where a waggon visits all the major geographical regions of the USA
Scratch Waggon Template on Scratch Website

Virginia State Standards
2.1 The student will construct sets of step-by-step instructions (algorithms) both independently and collaboratively a. using sequencing; b. using loops (a wide variety of patterns such as repeating patterns or growing patterns); and c. identifying events. |
2.2 The student will construct programs to accomplish tasks as a means of creative expression using a block-based programming language or unplugged activities, both independently and collaboratively a. using sequencing; b. using loops (a wide variety of patterns, such as repeating patterns or growing patterns); and c. identifying events. |
2.3 The student will analyze, correct, and improve (debug) an algorithm that includes sequencing and simple loops, with or without a computing device. |
2.4 The student will plan and create a design document to illustrate thoughts, ideas, and stories in a sequential (step-by-step) manner (e.g., story map, storyboard, sequential graphic organizer). |
Virginia State Standards in History & Social Sciences 2023
2.11 The student will apply history and social science skills to develop geographic mapping skills using world maps and globes by a. locating the countries of North America and the bordering oceans; b. identifying major rivers, mountain ranges, lakes, and other physical features in the United States. |